Changelog
v9
IPS Patch - Red
IPS Patch - Blue
BPS Patch - Red
BPS Patch - Blue
- Fixed a bug with "Travel and HMs are not gated by Gym Leaders" not removing the cerulean guard that waits for Misty being defeated
- Fixed a bug with the Oak explanations for Balls of Steel, Exploding Ball, Lonely Samurai, Random Moves and Random Pokemon
- Fixed bug where Dragon Monotype challenge was not selectable in the menu
- Did some minor adjustments to Balls of Steel and Exploding ball challenges
- Fixed some minor navigation bugs in the ingame regulation menu
v8
IPS Patch - Red
IPS Patch - Blue
BPS Patch - Red
BPS Patch - Blue
- Fixed a bug with "Travel and HMs are not gated by Gym Leaders" not being respected by direct HM use
- Fixed a bug with "You are sent back to the Pokecenter when loading your game" when in the Safari Zone
- Fixed a bug caused by the purified zone in the Pokemon Tower preventing you from ever fighting trainers again
- Balls of Steel: Corrected Blaine and Sabrina's teams
- Exploding Ball: Banned use of the shop
- Lonely Samurai: Banned capturing wild pokemon
- Random Pokemon: Added the "You can use HMs directly without teaching them" option
- Random Moves: Added the "You cannot teach pokemon moves with TMs and HMs" and "You can use HMs directly without teaching them" options
v7
IPS Patch - Red
IPS Patch - Blue
BPS Patch - Red
BPS Patch - Blue
- Fixed a lot of bugs with the previous release
v6
IPS Patch - Red
IPS Patch - Blue
BPS Patch - Red
BPS Patch - Blue
- Added a bunch of built-in challanges into the game
- Added a Checksum system
- Added option that your travel and HM use is not gated by defeating Gym Leaders
- Added option that sends you back to a Pokecenter when loading a game
- Added option only your super effective moves can deal damage
- Added option that you can only catch the first pokemon encountered in each area (Nuzlocke style)
- Added internal scripting engine for more complex options (scripting editor coming later)
- Fixed game bug where Oak won't let you progress if you are holding a Pokeball too early
- Replaced Regulation Code printout in menu with a Checksum printout
v5
IPS Patch - Red
IPS Patch - Blue
BPS Patch - Red
BPS Patch - Blue
- Added option to have your moves never be super effective
- Added option for trainers to respawn when black out or use a Pokecenter (or other methods of healing your party)
- Added an extra warning if you are about to save your game and have used a glitch that would brand you a cheater
- Moved the Trade Stone handout from Professor Oak's Aide to the Link Club girl
- Version 4 accidentially labeled itself as "v3" ingame, it's updated to "v5" now.
v4
IPS Patch - Red
IPS Patch - Blue
BPS Patch - Red
BPS Patch - Blue
- Fixed a bug that prevented the Good Rod and Super Rod from encountering pokemon
v3
IPS Patch - Red
IPS Patch - Blue
BPS Patch - Red
BPS Patch - Blue
- Added option to ban running from wild battles
- Added regulation code to the player status screen
- Moved the glitch line to the top of the player status screen as a CHEAT label
- Corrected Oak's Hall of Fame speech to give the correct starting pokemon name
- Fixed bug where the no catching wild pokemon also stopped you from catching trainer pokemon
- Fixed bug where the move Transform would make you violate the monotype or starter only rules
- Fixed bug where the permament pokemon death rule exception applied to more than just the first rival battle
- Fixed bug where Trade Stone could be sold for money
- Fixed some parsing bugs in the regulation code generator
v2
IPS Patch - Red
IPS Patch - Blue
BPS Patch - Red
BPS Patch - Blue
- Added option to add Trade Stone to the game to evolve pokemon that evolve from trading
- Added tracker for how much EXP you have gained
- Added tracker for how much damage you have taken
- Added tracker for whether you have used major glitches
- Fixed bug with old man catching tutorial when blocked from catching wild pokemon
v1
IPS Patch - Red
IPS Patch - Blue
BPS Patch - Red
BPS Patch - Blue
- Added option to change your starting pokemon
- Added option to change your starting pokemon moveset
- Added option to increase level of trainer pokemon
- Added option to restrict gameplay to a certain monotype
- Added option to block pokemon from evolving
- Added option to block exp from trainer battles
- Added option to block exp from wild encounters
- Added option to block wild pokemon from being caught
- Added option to block legendary pokemon from being caught
- Added option to block gift pokemon from being received
- Added option to block pokemon from being traded
- Added option to block restorative items in battle
- Added option to block restorative items outside of battle
- Added option to block battle items
- Added option to block shopping at marts and vending machines
- Added option to use HMs directly without teaching them to a pokemon
- Added option to block TMs and HMs from being taught
- Added option to block pokemon from gaining moves from leveling up
- Added option to block daycare
- Added option to only use starter pokemon in battle
- Added option to have pokemon permamently die when fainting
- Added option to have savefile permadeath when you black out